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{ "category": "Kiwi PyCon 2009", "language": "English", "slug": "indy-liu---building-web-animation-application-wit", "speakers": [ "Indy Liu" ], "tags": [ "boto", "celery", "ffmpeg", "kiwipycon", "kiwipycon2009", "ogre" ], "id": 110, "state": 1, "title": "Indy Liu - Building web animation application with Python-Ogre", "summary": "", "description": "Building web animation application with Python-ogre\n\nPresented by Indy Liu\n\nAbstract\n\nIn building our online user-customisable animation system, we needed a 3D\nengine that is powerful, stable and flexible. We are lucky to have made\npython-ogre our choice. Combined with FFMpeg and the boto library, we were\nable to build the whole solution in python with as little hassle as possible.\n\nOutline\n\n * Open source python game engines; \n * What we need - Not just a game engine; \n * What you can do with python-ogre; \n * Combining with other libraries FFMpeg, boto; \n * Interfacing with the web - celery; \n\n[VIDEO HAS ISSUES: Sound and video are poor. Slides are hard to read.]\n\n", "quality_notes": "", "copyright_text": "Creative Commons Attribution-NonCommercial-ShareAlike 3.0", "embed": "", "thumbnail_url": "", "duration": null, "video_ogv_length": null, "video_ogv_url": null, "video_ogv_download_only": false, "video_mp4_length": null, "video_mp4_url": null, "video_mp4_download_only": false, "video_webm_length": null, "video_webm_url": null, "video_webm_download_only": false, "video_flv_length": null, "video_flv_url": "", "video_flv_download_only": false, "source_url": "", "whiteboard": "", "recorded": null, "added": "2012-02-23T04:20:00", "updated": "2014-04-08T20:28:25.547" }