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Python-assisted creative writing: managing dynamic gender in RPG scenarios

Description

The ability to modify text programmatically through simple scripting can empower writers to make creative choices which would otherwise be impossible.

In this talk I will discuss why it is useful for the gender of characters in a live action roleplaying game scenario to be an easily changeable property, and introduce Genderiser, a Python script which is intended to assist non-technical writers in utilising this technique in their own work.

The talk is aimed at anyone who is interested in applying their programming skills to creative writing. I hope to encourage beginners to use Genderiser and adapt it to their own needs—whether they are creating a similar type of interactive fiction, or more traditional works such as novels or short stories.

There will also be a more technical overview of how the script works, and how I have attempted to distribute it in a form which is useful to non-technical users. I will also discuss future directions for the code, such as the addition of a graphical interface and use of better packaging and installation tools.

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