Dino Viehland

Number of videos:
3
Using futures for async GUI programming in Python 3.3

In Python 3.2 a new feature was added for concurrent programming - futures. In Python 3.3 generators have been extended to allow returning from a generator with a value. In this talk we'll show how these features can be combined to create a rich and easy to use asynchronous programming model which can be used for creating highly responsive GUI applications or easy async programming.

Event: PyCon US 2013
Speakers: Dino Viehland
Recorded: March 15, 2013
Language: English
Last updated: March 21, 2013
Building a Kinect game with Python

This talk will show you how to develop a game using Kinect from Python. I'll start w/ an introduction to the Kinect API including skeleton tracking, normal video, depth video, and audio APIs including speech recognition. I’ll then show how the Kinect APIs can be incorporated into a game using PyGame. After the talk you’ll be able to start developing your own Python based Kinect games!

Event: PyCon US 2012
Speakers: Dino Viehland
Recorded: March 10, 2012
Language: English
Last updated: January 29, 2013
Event: PyCon US 2011
Speakers: Brett Cannon, Dino Viehland, Frank J Wierzbicki, Jacob Kaplan-Moss, Maciej Fijalkowski
Recorded: March 11, 2011
Language: English
Last updated: January 29, 2013