Indy Liu - Building web animation application with Python-Ogre

Description

Building web animation application with Python-ogre

Presented by Indy Liu

Abstract

In building our online user-customisable animation system, we needed a 3D engine that is powerful, stable and flexible. We are lucky to have made python-ogre our choice. Combined with FFMpeg and the boto library, we were able to build the whole solution in python with as little hassle as possible.

Outline

  • Open source python game engines;
  • What we need - Not just a game engine;
  • What you can do with python-ogre;
  • Combining with other libraries FFMpeg, boto;
  • Interfacing with the web - celery;

[VIDEO HAS ISSUES: Sound and video are poor. Slides are hard to read.]