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Modding videogames with Python and Blender

Description

Video games offer much more than just playing. Artists and programmers explore their internal working to modify them and offer unique new experiences. In this talk, open source 3d suite Blender is used to show how to import and export 3d models using its scripting language, Python 3.5, for both open and closed source formats, as well as tips and tricks for working with undocumented binary data.

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