Description
One day I decided that I should create my own delightfully ridiculous and convoluted board game. I furiously typed all the game mechanics into a spreadsheet. But, what if my game wasn’t fun?
As with many challenges I’ve faced, Python emerged as the hero of this story. Discover how I simulated my game in Python and calibrated it toward perfection. Learn about the challenges and triumphs I faced when turning my spreadsheet into a fun playable board game.