Blender 2.5 (a free and open source software 3d graphics suite) includes a new BPY python API which is usable for scripting modeling, animation, etc. Learn to use this API to speed up your workflow, create procedural graphics, and cool new tools.
Since 2.5, the API has become more pythonic and self-descriptive. Blender's UI can show you the Python equivalent for nearly every user action and includes a full datablock exploration tool. Users will be taught how to use so they can quickly adapt to their appropriate needs with a little Blender experience and no previous BPY experience.
There will be a brief Blender overview, an introduction to the API and how to use it, as well as / along with an overview of some of the presenter's own tools / use cases. Some other popular 3rd party Python tools will also be shown as an example.
If there is time, a brief demo of the Blender Game Engine will also be given, though that is a separate API.